In the days of Playstation 1 and Playstation 2 used to play long games like Gran Turismo without using a memory card may be very difficult, or even hardcore for those who do it. With the development of technology, everything gets easier when the Playstation 3 arrives and you can insert your progressive small data into your console HDD without bothering to require another device. However, when Playstation 4 comes along and implements cloud / online-based storage, it does create new problems for players with limited or unstable connections.
This is evident from the recognition written by arstechnica who has gained the latest Gran Turismo Sport game, but can not even play it until now. This happens because the Gran Turismo Sport server is now down, and because all the progress data of the player as well as some of the main support features in the game requires internet connection then the only remaining is a small part of the game, the Arcade mode.
You can still play some mode in the arcade like a race against AI, or against your friends in split-screen, drift trial, and limited VR modes. But the mode is also limited to the cars and tracks you have open before your console switches to 'offline'. It gets worse when your connection is lost or the PS4 server is down before you enter the game. Where you can only play cars and tracks that are open at the beginning of the game only, plus all the progress you did while you were in offline mode will not be saved.
When confirmed to Polyphony Digital developers about the local save, they reply that the data stored in the console is just a hardware setting like screen resolution, HDR calibration, and the like. While the entire content in the game requires an internet connection to be accessible. So 500GB or 1TB on your Playstation 4 will not matter when your internet connection is in trouble, or the Gran Turismo server is down.
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