Thursday, October 12, 2017

10 Game Save Developers from bankruptcy

1. Final Fantasy


For games with the word "final" in it, this game is not seen any signs will end at all. Now there are 15 main games and dozens of spin-offs and sub-series of this franchise, and will continue to grow over time. Then what is the meaning behind the game title?

Some people say this game is titled so because this is the creator's last game - Hironobu Sakaguchi before quitting the game studio and returning to college. This is true, but there is a bigger story than the title of this game. Square in the financial crisis in 1987 ago. They are threatened to go bankrupt if unable to fix the financial problems. So the designers there try to make one more game that will be their last hope to bounce back, a fantasy-themed turn-based game called Final Fantasy.

Unexpectedly, their last hope is selling well in the market. The game sold 400,000 copies for the Famicom version, and for the NES version it sold up to 700,000 copies. This unpredictable success has left Square creating JRPG with the same formula until now, one of the biggest game publishers we know as Square Enix.

2. Spyro the Dragon


Xtreme Games started the journey as a game developer by creating a Doom mock game for the Panasonic 3DO console. This is because devkit from 3DO quite cheap and Doom became the most popular game at that time. Unfortunately because the console is unpopular and labeled as one of the worst console ever, the game has not sold much.

Xtreme Games then switched to the Sony Playstation console in hopes of bringing in bigger profits. Unfortunately, their first game on the console, Disrupt, was not successful in terms of sales despite getting a satisfactory review. With all games bring no profit at all, they decided to make one more game. Seeing the success of Crash Bandicoot and the demographics of gamers in the 90s that most teens are fans of platformer games, Xtreme Games decided to create a game platformer collectathon ala Banjo and Kazooie but with dragon characters - Spyro the Dragon.

From here they made the decision to rename the Imsoniac Games. And because of the success of Spyro the Dragon along with 2 sequels, they are now one of the mainstay developers from Sony besides Naughty Dog.

3. Life is Strange


Dontnod Games started their career with a scifi themed action game - Remember Me. Unfortunately the game was badly criticized, resulting in sales also did not meet their target at all. At this time, the Paris studio faced a financial crisis and was threatened with bankruptcy. With a minimal budget, they try to experiment with storytelling game formulas ala Telltale Games and create Life is Strange.

Teens-themed episodic games and time travel is unexpectedly received positively by critics and gamers. This game even received the best story award at various prestigious awards ceremony. This second game that saved them from the fold and now they will continue the game as well as trying to re-create the AAA class game entitled Vampyr.

4. Conan Exiles


With the game The Park and Lego Minifigures MMO away from the word success, Funcom experienced a financial crisis and had to borrow money from investors to avoid rolling out mats. They are trying to make one more game that follows the current trend of survival genre in Steam entitled Conan Exiles. If the game is not sold well, then the company will be out of business. Fortunately, this slider penis feature makes the game could save their company from bankruptcy.

Within a week of release, the profits generated from the game have exceeded game-making capital and the numbers may continue to grow if the game has been out of the early access. Vice President of Funcom, Lawrence Poe, saw the success of Conan Exiles can only say "Who would have thought teenagers laugh to see a big penis can save our company?"

5. Angry Birds


Before Angry Birds, Rovio Entertainment made 51 java games for other publishers like Namco and EA. Everything went smoothly until they decided to make their own game. Rovio is in crisis and almost bankrupt in early 2009. They need to make one game that will be successful in the market. Dozens of concepts are thought out, until they finally agree to do the concept of Jaakooo Iisalo. Iisalo proposed the idea of ​​making a game about a cartoon round bird who hit a collection of colorful blocks. The idea sounds genius to them.

Once the game is done, they just doubt whether people will enjoy the game. The boss of Rovio - Niklas Hed almost canceled the project as a whole because it still doubts the game will be a success. But the doubt was destroyed immediately after seeing his grandmother who is non-gamers addicted to playing his grandson games to forget to check his cooking has burnt. From that moment, Niklas began optimistic and released the game for iOS and Meemo in December 2009. Unexpectedly, the game that he was hesitant to release has now become one of the largest mobile franchise, have one adaptation of the film and a sponsor at Everton.

6. Nier Automata


Platinum Games became one of the best action game developers today. But behind their masterpieces like Bayonetta, Vanquish, Wonderful 101, etc. The sale is not as sweet as the reviews that the game gets. Bayonetta 2 which is one of the best sequels in the modern era is forced to become exclusive WiiU because they do not have the cost of completing the game and only Nintendo who want to finance them.

After the cancellation of Scalebound by Microsoft, Platinum Games is increasingly in a financial crisis and has the potential to get out of business. Fortunately Nier Automata and Yoko Taro became the rescuers of the Japanese studio. Hideki Kamiya thanked him greatly to Yoko Taro after Nier Automata sold 1.5 million copies digitally. If there is a moral message from this Platinum Games story, the anime ass changes everything.

7. The Elder Scrolls III: Morrowind


The famous studio for The Elder Scrolls V: Skyrim and Fallout 4 will not be as big as it is now if it were not for Morrowind. The game became a favorite game from Todd Howard because it was the game that saved Bethesda from their hard times.

After Daggerfall, they were in critical condition in the late 90's. They are threatened to close after Daggerfall expansion of Battlespire and Redguard sold poorly. Not only there, other games that they create besides The Elder Scrolls like Skynet and The 10th Planet are far from the word "behavior".

After being part of Zenimax, Todd Howard and his team began to unleash their ideas for The Elder Scrolls III: Morrowind. From this point, Todd and his team are not afraid to go bankrupt. Like all outs in Poker games, they all bet for Morrowind. A variety of ambitious features were created for Morrowind, and the results were satisfactory. Not only Morrowind became their most successful game at the time, but also the standard for their next game.

8. Crash Bandicoot


Jam Software was discovered in September 1984 by Andy Gavin and Jason Rubin. This small studio is only able to make small games for publishers as small as them. Want to be a bigger studio, Jam Software renamed Naughty Dog and create a Rings of Power game for Sega Mega Drive. The game is received so badly by critics and their bad sangking is threatened with bankruptcy.

But Naughty Dog does not want to give up and also they can be said to be "crazy". They somehow got the offer to make 3 games with Universal Interactive Studios even though there has not been one promising game from them.

The first game they created after this partnership is Way of the Warrior. Just like Rings of Power, this game is hated by critics and gamers and its sales are bad. From here they will not play anymore or they will close the studio. They decided to make their most ambitious game, a game with the codename "Sonic's Ass game". The concept that comes from their head for this game is a 3D platformer where players do not have to worry about cameras and animal mascots that can beat Sonic. From here they decided to take linear gameplay as well as bandicoot as the main character.

Crash Bandicoot sold 6.8 million copies, becoming a remarkable number for them. Not only this game became the beginning of the success of Naughty Dog, this game also brings the Playstation successfully compete with Nintendo.

9. Pillars of Eternity


Obsidian Entertainment is one of the less appreciated gifted RPG developers. They made the sequel to Star Wars: K.O.T.O.R and the Fallout of New Vegas, both of which are equally good despite their flawed development process. Obsidian Entertainment almost went bankrupt after the Aliens project: Crucible RPG had to be canceled. The game has cost the studio's capital, so the impact of the game's cancellation is remarkable on their finances.

Fortunately they were rescued by the Pillars of Eternity project after the project was introduced at Kickstarter. With the promise of providing Classic RPG ala Baldur's Gate and Planescape, the Kickstarter is a $ 4.3 million pocket that is more than their target of just asking for $ 1 million.

The more money is more than enough to turn the studio on. And coupled with the incredible Pillars of Eternity on Steam, Obsidian is now at its peak as an indie RPG developer.

10. Journey


The game from Thatgamecompany becomes a unique game when violent games fill the gaming market. This game focuses on making players feel lonely and finding out the mystery behind the area they are searching for.

The development process of Journey was considered the most challenging moment for Thatgameofcompany. They should have released the game early because of running out of funds. But because the director Jenova Chen really wants the game to give an incredible emotional effect to gamers, he continues the development of the game. Many unpaid staff due to this lack of funds. Financial problems that continue to attack the studio to make a lot of important staff stop and move.

After the additional time for Journey development is done, the results are quite satisfactory. 25 game tester made crying with the end result of the game, this game became best-selling on the Playstation Network, won the Game of The Year at various prestigious awards and Chen also get a letter from the girl 15 years who have died. In the letter the girl thanked them for giving the game so emotionally before her last breath. Without such a delay, all this is not necessarily the case and Chen is proud to have chosen the right decision.

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